A video game controller hub receives a number of control input sets from an equal number of video game controllers, and provides a preferably smaller number of control input sets to a video game console. Each of the control input sets provided to the video game console by the controller hub is used to control a distinct on-screen entity, e.g. vehicle, character, or team. A number of players therefore collectively control a single on-screen entity. The reduction in the number of control input sets is performed according to reduction and combination schemes that are preferably specified by the user to suit a particular video game. The reduction in the number of control input sets increases the number of players that may concurrently participate in a video game without requiring support from the video game console or software, and the collaborative nature of the control of on-screen entities provides for exciting variations in game play.
This information is part of a study by Oasis Global, Inc. of all space inventions filed at the United States Patent and Trademark Office, and is provided for informational purposes only. It is not an endorsement of any particular assignee, inventor or invention. Although Peter A. Koziol represents inventors and assignees of space inventions he does not represent all of the inventors and assignees listed. The prosecuting attorney agent or firm for each patent is identified by the United States Patent and Trademark Office in the patent specfication, which can be viewed by clicking on the patent image or downloading the patent document. For more information regarding Mr. Koziol's background and experience, or to learn more about space inventions, please contact Mr. Koziol.
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